The first levels (the market place of Agrabah) are still very easy, which gave me a chance to practice before the game turned into timed-jump'o'rama (well, to a certain degree … like I said, it’s pretty easy all the way through.) The first game of my retro replay, the side-scrolling platformer Aladdin (published for SNES in 1993) wasn’t all too challenging (as evidenced by the fact I finished it in an hour) but I’m quite glad of that, because it quickly became quite evident that I haven’t held a SNES controller in a while: I got killed by crappy little archer enemies in the first level not once, but TWICE.
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